# 设计虚拟世界

LLMS 索引： [llms.txt](/dvw/llms.txt)

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## 目录 {#contents}

- [卷首](/dvw/book/00-frontmatter/)
- [前言](/dvw/book/00-preface/)
- [第一章 虚拟世界导论](/dvw/book/01-introduction-to-virtual-worlds/)
  - [一些定义](/dvw/book/01-introduction-to-virtual-worlds/01-02-some-definitions/)
  - [它们是什么，从何而来](/dvw/book/01-introduction-to-virtual-worlds/01-03-what-they-are-and-whence-they-came/)
  - [过去影响未来](/dvw/book/01-introduction-to-virtual-worlds/01-09-the-past-affects-the-future/)
  - [基本分类](/dvw/book/01-introduction-to-virtual-worlds/01-13-the-basics/)
  - [虚拟世界的影响源](/dvw/book/01-introduction-to-virtual-worlds/01-20-influences-on-virtual-worlds/)
  - [设计者](/dvw/book/01-introduction-to-virtual-worlds/01-25-the-designer/)
- [第二章 如何制作虚拟世界](/dvw/book/02-how-to-make-virtual-worlds/)
  - [开发](/dvw/book/02-how-to-make-virtual-worlds/02-02-development/)
  - [论架构](/dvw/book/02-how-to-make-virtual-worlds/02-09-on-architecture/)
  - [理论与实践](/dvw/book/02-how-to-make-virtual-worlds/02-17-theory-and-practice/)
- [第三章 玩家](/dvw/book/03-players/)
  - [这些人是谁，他们想要什么？](/dvw/book/03-players/03-02-who-are-these-people-and-what-do-they-want/)
  - [玩家类型](/dvw/book/03-players/03-03-player-types/)
  - [其他分类法](/dvw/book/03-players/03-11-other-categorizations/)
  - [身份的颂扬](/dvw/book/03-players/03-16-the-celebration-of-identity/)
  - [匿名](/dvw/book/03-players/03-22-anonymity/)
  - [角色扮演](/dvw/book/03-players/03-26-role-playing/)
  - [伪装身份](/dvw/book/03-players/03-32-masquerading/)
  - [社区](/dvw/book/03-players/03-35-community/)
  - [通过设计施加影响](/dvw/book/03-players/03-39-influence-through-design/)
- [第四章 世界设计](/dvw/book/04-world-design/)
  - [范围](/dvw/book/04-world-design/04-02-scope/)
  - [重大决策](/dvw/book/04-world-design/04-03-major-decisions/)
  - [地理](/dvw/book/04-world-design/04-12-geography/)
  - [居民](/dvw/book/04-world-design/04-18-population/)
  - [物理](/dvw/book/04-world-design/04-32-physics/)
  - [重置策略](/dvw/book/04-world-design/04-50-reset-strategy/)
- [第五章 虚拟世界中的生活](/dvw/book/05-life-in-the-virtual-world/)
  - [进阶](/dvw/book/05-life-in-the-virtual-world/05-02-advancement/)
  - [角色创建](/dvw/book/05-life-in-the-virtual-world/05-10-character-generation/)
  - [虚拟身体](/dvw/book/05-life-in-the-virtual-world/05-21-the-virtual-body/)
  - [群体](/dvw/book/05-life-in-the-virtual-world/05-26-groups/)
  - [战斗](/dvw/book/05-life-in-the-virtual-world/05-32-combat/)
  - [制作](/dvw/book/05-life-in-the-virtual-world/05-54-crafting/)
  - [长老阶段](/dvw/book/05-life-in-the-virtual-world/05-58-the-elder-game/)
  - [整体图景](/dvw/book/05-life-in-the-virtual-world/05-64-the-whole-picture/)
- [第六章 不是游戏，而是……](/dvw/book/06-its-not-a-game-its-a/)
  - [视角](/dvw/book/06-its-not-a-game-its-a/06-02-points-of-view/)
  - [理解虚拟世界](/dvw/book/06-its-not-a-game-its-a/06-03-making-sense-of-virtual-worlds/)
  - [作为子领域的虚拟世界](/dvw/book/06-its-not-a-game-its-a/06-15-virtual-worlds-as-subfields/)
  - [作为工具的虚拟世界](/dvw/book/06-its-not-a-game-its-a/06-21-virtual-worlds-as-tools/)
  - [虚拟世界作为……虚拟世界](/dvw/book/06-its-not-a-game-its-a/06-26-virtual-worlds-as-virtual-worlds/)
  - [结论](/dvw/book/06-its-not-a-game-its-a/06-28-conclusion/)
- [第七章 走向批评美学](/dvw/book/07-toward-a-critical-aesthetic/)
  - [虚拟世界理论](/dvw/book/07-toward-a-critical-aesthetic/07-02-a-theory-of-virtual-worlds/)
  - [故事的故事](/dvw/book/07-toward-a-critical-aesthetic/07-10-the-story-of-story/)
  - [批评美学的运用](/dvw/book/07-toward-a-critical-aesthetic/07-15-the-critical-aesthetic-in-use/)
- [第八章 尾声：伦理考量](/dvw/book/08-coda-ethical-considerations/)
  - [审查](/dvw/book/08-coda-ethical-considerations/08-02-censorship/)
  - [玩家也是人](/dvw/book/08-coda-ethical-considerations/08-06-players-as-people/)
  - [玩家群体也是人的群体](/dvw/book/08-coda-ethical-considerations/08-12-groups-of-players-as-groups-of-people/)
  - [你自己](/dvw/book/08-coda-ethical-considerations/08-16-yourself/)

## 插图目录 {#lof}

- [图 2.1](/dvw/book/02-how-to-make-virtual-worlds/02-09-on-architecture/02-10-overall-architecture/#fig-2.1) — 总体架构
- [图 2.2](/dvw/book/02-how-to-make-virtual-worlds/02-09-on-architecture/02-11-server-architecture/#fig-2.2) — 服务器集群架构
- [图 3.1](/dvw/book/03-players/03-03-player-types/03-05-player-types/#fig-3.1) — 玩家兴趣图
- [图 3.2](/dvw/book/03-players/03-03-player-types/03-06-dynamics/#fig-3.2) — 影响力图
- [图 3.3](/dvw/book/03-players/03-16-the-celebration-of-identity/03-20-progression/#fig-3.3) — 以玩家为取向的玩家兴趣图
- [图 3.4](/dvw/book/03-players/03-16-the-celebration-of-identity/03-20-progression/#fig-3.4) — 三维玩家兴趣图
- [图 3.5](/dvw/book/03-players/03-16-the-celebration-of-identity/03-21-development-tracks/#fig-3.5) — 玩家的发展路径
- [图 3.6](/dvw/book/03-players/03-16-the-celebration-of-identity/03-21-development-tracks/#fig-3.6) — 压平后的玩家兴趣图

## 表格目录 {#lot}

- [表 1.1](/dvw/book/01-introduction-to-virtual-worlds/01-13-the-basics/01-16-codebase/#tbl-1.1) — 代码库差异
- [表 1.2](/dvw/book/01-introduction-to-virtual-worlds/01-13-the-basics/01-17-age/#tbl-1.2) — 现存虚拟世界的年龄
- [表 1.3](/dvw/book/01-introduction-to-virtual-worlds/01-13-the-basics/01-19-dimensions-change-and-persistence/#tbl-1.3) — 持久性与可变性的对照
- [表 2.1](/dvw/book/02-how-to-make-virtual-worlds/02-17-theory-and-practice/02-18-modes/#tbl-2.1) — 常用模式
- [表 3.1](/dvw/book/03-players/03-03-player-types/03-10-the-bartle-test/#tbl-3.1) — 各虚拟世界的巴特尔商数
- [表 5.1](/dvw/book/05-life-in-the-virtual-world/05-02-advancement/05-04-levels/#tbl-5.1) — 《阿瑟龙的召唤》等级体系

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本节页面：

- [卷首](/dvw/book/00-frontmatter/)
- [前言](/dvw/book/00-preface/)
- [虚拟世界导论](/dvw/book/01-introduction-to-virtual-worlds/)
- [如何制作虚拟世界](/dvw/book/02-how-to-make-virtual-worlds/)
- [玩家](/dvw/book/03-players/)
- [世界设计](/dvw/book/04-world-design/)
- [虚拟世界中的生活](/dvw/book/05-life-in-the-virtual-world/)
- [不是游戏，而是……](/dvw/book/06-its-not-a-game-its-a/)
- [走向批评美学](/dvw/book/07-toward-a-critical-aesthetic/)
- [尾声：伦理考量](/dvw/book/08-coda-ethical-considerations/)
