# Designing Virtual Worlds

LLMS index: [llms.txt](/dvw/en/llms.txt)

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The complete text of *Designing Virtual Worlds* by Richard A. Bartle, first published in 2003 and re-released under a Creative Commons BY-NC-ND 4.0 licence. The copyright page keeps the original terms.

## Contents {#contents}

- [Front Matter](/dvw/en/book/00-frontmatter/)
- [Preface](/dvw/en/book/00-preface/)
- [Introduction to Virtual Worlds](/dvw/en/book/01-introduction-to-virtual-worlds/)
  - [Some Definitions](/dvw/en/book/01-introduction-to-virtual-worlds/01-02-some-definitions/)
  - [What They Are and Whence They Came](/dvw/en/book/01-introduction-to-virtual-worlds/01-03-what-they-are-and-whence-they-came/)
  - [The Past Affects the Future](/dvw/en/book/01-introduction-to-virtual-worlds/01-09-the-past-affects-the-future/)
  - [The Basics](/dvw/en/book/01-introduction-to-virtual-worlds/01-13-the-basics/)
  - [Influences on Virtual Worlds](/dvw/en/book/01-introduction-to-virtual-worlds/01-20-influences-on-virtual-worlds/)
  - [The Designer](/dvw/en/book/01-introduction-to-virtual-worlds/01-25-the-designer/)
- [How to Make Virtual Worlds](/dvw/en/book/02-how-to-make-virtual-worlds/)
  - [Development](/dvw/en/book/02-how-to-make-virtual-worlds/02-02-development/)
  - [On Architecture](/dvw/en/book/02-how-to-make-virtual-worlds/02-09-on-architecture/)
  - [Theory and Practice](/dvw/en/book/02-how-to-make-virtual-worlds/02-17-theory-and-practice/)
- [Players](/dvw/en/book/03-players/)
  - [Who Are These People and What Do They Want?](/dvw/en/book/03-players/03-02-who-are-these-people-and-what-do-they-want/)
  - [Player Types](/dvw/en/book/03-players/03-03-player-types/)
  - [Other Categorizations](/dvw/en/book/03-players/03-11-other-categorizations/)
  - [The Celebration of Identity](/dvw/en/book/03-players/03-16-the-celebration-of-identity/)
  - [Anonymity](/dvw/en/book/03-players/03-22-anonymity/)
  - [Role-Playing](/dvw/en/book/03-players/03-26-role-playing/)
  - [Masquerading](/dvw/en/book/03-players/03-32-masquerading/)
  - [Community](/dvw/en/book/03-players/03-35-community/)
  - [Influence Through Design](/dvw/en/book/03-players/03-39-influence-through-design/)
- [World Design](/dvw/en/book/04-world-design/)
  - [Scope](/dvw/en/book/04-world-design/04-02-scope/)
  - [Major Decisions](/dvw/en/book/04-world-design/04-03-major-decisions/)
  - [Geography](/dvw/en/book/04-world-design/04-12-geography/)
  - [Population](/dvw/en/book/04-world-design/04-18-population/)
  - [Physics](/dvw/en/book/04-world-design/04-32-physics/)
  - [Reset Strategy](/dvw/en/book/04-world-design/04-50-reset-strategy/)
- [Life in the Virtual World](/dvw/en/book/05-life-in-the-virtual-world/)
  - [Advancement](/dvw/en/book/05-life-in-the-virtual-world/05-02-advancement/)
  - [Character Generation](/dvw/en/book/05-life-in-the-virtual-world/05-10-character-generation/)
  - [The Virtual Body](/dvw/en/book/05-life-in-the-virtual-world/05-21-the-virtual-body/)
  - [Groups](/dvw/en/book/05-life-in-the-virtual-world/05-26-groups/)
  - [Combat](/dvw/en/book/05-life-in-the-virtual-world/05-32-combat/)
  - [Crafting](/dvw/en/book/05-life-in-the-virtual-world/05-54-crafting/)
  - [The Elder Game](/dvw/en/book/05-life-in-the-virtual-world/05-58-the-elder-game/)
  - [The Whole Picture](/dvw/en/book/05-life-in-the-virtual-world/05-64-the-whole-picture/)
- [It’s Not a Game, It’s a…](/dvw/en/book/06-its-not-a-game-its-a/)
  - [Points of View](/dvw/en/book/06-its-not-a-game-its-a/06-02-points-of-view/)
  - [Making Sense of Virtual Worlds](/dvw/en/book/06-its-not-a-game-its-a/06-03-making-sense-of-virtual-worlds/)
  - [Virtual Worlds as Subfields](/dvw/en/book/06-its-not-a-game-its-a/06-15-virtual-worlds-as-subfields/)
  - [Virtual Worlds as Tools](/dvw/en/book/06-its-not-a-game-its-a/06-21-virtual-worlds-as-tools/)
  - [Virtual Worlds as…Virtual Worlds](/dvw/en/book/06-its-not-a-game-its-a/06-26-virtual-worlds-as-virtual-worlds/)
  - [Conclusion](/dvw/en/book/06-its-not-a-game-its-a/06-28-conclusion/)
- [Toward a Critical Aesthetic](/dvw/en/book/07-toward-a-critical-aesthetic/)
  - [A Theory of Virtual Worlds](/dvw/en/book/07-toward-a-critical-aesthetic/07-02-a-theory-of-virtual-worlds/)
  - [The Story of Story](/dvw/en/book/07-toward-a-critical-aesthetic/07-10-the-story-of-story/)
  - [The Critical Aesthetic in Use](/dvw/en/book/07-toward-a-critical-aesthetic/07-15-the-critical-aesthetic-in-use/)
- [Coda: Ethical Considerations](/dvw/en/book/08-coda-ethical-considerations/)
  - [Censorship](/dvw/en/book/08-coda-ethical-considerations/08-02-censorship/)
  - [Players as People](/dvw/en/book/08-coda-ethical-considerations/08-06-players-as-people/)
  - [Groups of Players as Groups of People](/dvw/en/book/08-coda-ethical-considerations/08-12-groups-of-players-as-groups-of-people/)
  - [Yourself](/dvw/en/book/08-coda-ethical-considerations/08-16-yourself/)

## List of Figures {#lof}



## List of Tables {#lot}



## Index of Equations {#loe}



## Index of Examples {#lox}

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Section pages:

- [Front Matter](/dvw/en/book/00-frontmatter/)
- [Preface](/dvw/en/book/00-preface/)
- [Introduction to Virtual Worlds](/dvw/en/book/01-introduction-to-virtual-worlds/)
- [How to Make Virtual Worlds](/dvw/en/book/02-how-to-make-virtual-worlds/)
- [Players](/dvw/en/book/03-players/)
- [World Design](/dvw/en/book/04-world-design/)
- [Life in the Virtual World](/dvw/en/book/05-life-in-the-virtual-world/)
- [It’s Not a Game, It’s a…](/dvw/en/book/06-its-not-a-game-its-a/)
- [Toward a Critical Aesthetic](/dvw/en/book/07-toward-a-critical-aesthetic/)
- [Coda: Ethical Considerations](/dvw/en/book/08-coda-ethical-considerations/)
